S3D-Posemap has fewer morphs than S3D-Map, simply because it is
poseable and can be bend in various ways. In the end I put in some morphs for the gaps,
the edges and the last facets on the left and the right. The pose file Gap Morphs sets
them all and the pose file No Morphs removes them.
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GAP MORPHS
S3D-Posemap supports 8 Gap Morphs. They are distributed over different
body parts and their location can be seen at the image to the left. The corresponding body
parts are as follows: center - Gap-LM, left04 - Gap-LL, left05 - GAP-UL, left08a/b - GAP-L,
right02 - GAP-UM, right04 - GAP-LR, right05 - GAP-UR, right08a/b - GAP-R.
EDGE MORPHS
The 4 Edge Morphs should add a little to the flexibility. They are
located at the outer body parts as shown at the image to the left. The Gap pose files also
affect that morphs.
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